local ItemScore = ZGV.ItemScore

ItemScore.rules = {
	["DRUID"] = {
		[1] = { 
			name="Balance",
			itemtypes = { CLOTH=1, LEATHER=1, TH_STAFF=1, MACE=1, TH_MACE=1, DAGGER=1, FIST=1 },
			stats = {AGILITY=0.05, INTELLECT=0.38, MANA=0.032, SPIRIT=0.34, MANA_REGENERATION=0.58, SPELL_DAMAGE_DONE=1, SPELL_DAMAGE_DONE_ARCANE=0.64, SPELL_DAMAGE_DONE_NATURE=0.43, HIT_SPELL=1.21, CRIT_SPELL=0.62, HASTE=0.8, SPELL_PENETRATION=0.21,STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.05, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT_SPELL=4, },
		},
		[2] = { 
			name="Feral DPS", 
			itemtypes = { CLOTH=1, LEATHER=1, TH_STAFF=1, MACE=1, TH_MACE=1, DAGGER=1, FIST=1 },
			stats = {STRENGTH=1.48, AGILITY=1, ATTACK_POWER=0.59, FERAL_ATTACK_POWER=0.59, HIT=0.61, EXPERTISE=0.61, CRIT=0.59, HASTE=0.43, ARMOR_PENETRATION=0.4,INTELLECT=0.1, MANA=0.009, SPIRIT=0.05, MANA_REGENERATION=0.3, SPELL_HEALING_DONE=0.025, STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.02, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.05, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT=5, },
		},
		[3] = {
			name="Feral TANK", 
			itemtypes = { CLOTH=1, LEATHER=1, TH_STAFF=1, MACE=1, TH_MACE=1, DAGGER=1, FIST=1 },
			stats = {  STRENGTH=0.2, AGILITY=0.48, ATTACK_POWER=0.34, FERAL_ATTACK_POWER=0.34, HIT=0.16, EXPERTISE=0.18, CRIT=0.15, HASTE=0.31, ARMOR_PENETRATION=0.2,INTELLECT=0.1, MANA=0.009, SPIRIT=0.05, MANA_REGENERATION=0.3, SPELL_HEALING_DONE=0.025, SPELL_DAMAGE_DONE_NATURE=0.025, STAMINA=1, HEALTH=0.08, HEALTH_REGENERATION=2, ARMOR=0.1, DEFENSE_SKILL=0.26, DODGE=0.38, FIRE_RESISTANCE=0.2, FROST_RESISTANCE=0.2, ARCANE_RESISTANCE=0.2, SHADOW_RESISTANCE=0.2, NATURE_RESISTANCE=0.2},
			caps = { HIT=5, },
		},
		[4] = {
			name="Restoration", 
			itemtypes = { CLOTH=1, LEATHER=1, TH_STAFF=1, MACE=1, TH_MACE=1, DAGGER=1, FIST=1 },
			stats = {AGILITY=0.05, INTELLECT=1, MANA=0.09, SPIRIT=0.87, MANA_REGENERATION=1.7, SPELL_HEALING_DONE=1.21, CRIT_SPELL=0.35, HASTE=0.49, STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.05, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT_SPELL=4, },
		}
	},
	["HUNTER"] = { -- cloth/leather only till 40, mail from 40
		[1] = { 
			name="Beast Mastery", 
			itemtypes = { CLOTH=-40, LEATHER=-40, MAIL=40, BOW=1, CROSSBOW=1, GUN=1, TH_SWORD=1, TH_AXE=1, SWORD=1, AXE=1, FIST=1, TH_POLE=1, DAGGER=1, TH_STAFF=1, THROWN=1 },
			stats = {STRENGTH=0.05, AGILITY=1, DAMAGE_PER_SECOND=2.4, ATTACK_POWER=0.43, RANGED_ATTACK_POWER=0.43, HIT=1, EXPERTISE=0.05, CRIT=0.8, HASTE=0.5, ARMOR_PENETRATION=0.17, INTELLECT=0.8, MANA=0.075, SPIRIT=0.05, MANA_REGENERATION=2.4, STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.05, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT=5, },
		},
		[2] = { 
			name="Marksmanship", 
			itemtypes = { CLOTH=-40, LEATHER=-40, MAIL=40, BOW=1, CROSSBOW=1, GUN=1, TH_SWORD=1, TH_AXE=1, SWORD=1, AXE=1, FIST=1, TH_POLE=1, DAGGER=1, TH_STAFF=1, THROWN=1 },
			stats = {STRENGTH=0.05, AGILITY=1, DAMAGE_PER_SECOND=2.6, ATTACK_POWER=0.55, RANGED_ATTACK_POWER=0.55, HIT=1, EXPERTISE=0.05, CRIT=0.6, HASTE=0.4, ARMOR_PENETRATION=0.37,INTELLECT=0.9, MANA=0.085, SPIRIT=0.05, MANA_REGENERATION=2.4, STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.05, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT=5, },
		},
		[3] = { 
			name="Survival", 
			itemtypes = { CLOTH=-40, LEATHER=-40, MAIL=40, BOW=1, CROSSBOW=1, GUN=1, TH_SWORD=1, TH_AXE=1, SWORD=1, AXE=1, FIST=1, TH_POLE=1, DAGGER=1, TH_STAFF=1, THROWN=1 },
			stats = {STRENGTH=0.05, AGILITY=1, DAMAGE_PER_SECOND=2.4, ATTACK_POWER=0.55, RaNGED_ATTACK_POWER=0.55, HIT=1, EXPERTISE=0.05, CRIT=0.65, HASTE=0.4, ARMOR_PENETRATION=0.28,INTELLECT=0.8, MANA=0.075, SPIRIT=0.05, MANA_REGENERATION=2.4, STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.05, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT=5, },
		},
	},
	["MAGE"] = {
		[1] = { 
			name="Arcane", 
			itemtypes = {CLOTH=1, TH_STAFF=1, DAGGER=1, SWORD=1, WAND=1,  },
			stats = {AGILITY=0.05, INTELLECT=0.46, MANA=0.038, SPIRIT=0.59, MANA_REGENERATION=1.13, SPELL_DAMAGE_DONE=1, SPELL_DAMAGE_DONE_FIRE=0.064, SPELL_DAMAGE_DONE_FROST=0.52, SPELL_DAMAGE_DONE_ARCANE=0.88, HIT_SPELL=0.87, CRIT_SPELL=0.6, HASTE=0.59, SPELL_PENETRATION=0.09,STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.05, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT_SPELL=4, },
		},
		[2] = { 
			name="Fire", 
			itemtypes = {CLOTH=1, TH_STAFF=1, DAGGER=1, SWORD=1, WAND=1,  },
			stats = {SPELL_PENETRATION = 0.340, MANA_REGENERATION = 0.333, SPELL_DAMAGE_DONE = 0.158, SPELL_DAMAGE_DONE_FIRE = 0.158, HIT_SPELL = 1.07, HIT = 1.07, INTELLECT = 0.099, CRIT_SPELL = 0.74, SPIRIT = 0.055, SPELL_DAMAGE_DONE_FROST = 0.041, SPELL_DAMAGE_DONE_ARCANE = 0.041, DAMAGE_PER_SECOND = 0.012},
			caps = { HIT_SPELL=4, },
		},
		[3] = { 
			name="Frost", 
			itemtypes = {CLOTH=1, TH_STAFF=1, DAGGER=1, SWORD=1, WAND=1,  },
			stats = {AGILITY=0.05, INTELLECT=0.37, MANA=0.032, SPIRIT=0.06, MANA_REGENERATION=0.8, SPELL_DAMAGE_DONE=1, SPELL_DAMAGE_DONE_FIRE=0.05, SPELL_DAMAGE_DONE_FROST=0.95, SPELL_DAMAGE_DONE_ARCANE=0.13, HIT_SPELL=1.22, CRIT_SPELL=0.58, HASTE=0.63, SPELL_PENETRATION=0.07,STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.05, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT_SPELL=4, },
		}
	},
	["PALADIN"] = { -- cloth/leather/mail only till 40, plate from 40
		[1] = {
			name="Holy", 
			itemtypes = {CLOTH=1, LEATHER=1, MAIL=1, PLATE=40, SHIELD=1, AXE=1, TH_AXE=1, MACE=1, TH_MACE=1, TH_POLE=1, SWORD=1, TH_SWORD=1},
			stats = {AGILITY=0.05, INTELLECT=1, MANA=0.009, SPIRIT=0.28, MANA_REGENERATION=1.24, SPELL_HEALING_DONE=0.54, CRIT_SPELL=0.46, HASTE=0.39, STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.05, BLOCK=0.01, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT_SPELL=4, },
		},
		[2] = {
			name="Protection", 
			itemtypes = {CLOTH=-40, LEATHER=-40, MAIL=-40, PLATE=40, SHIELD=1, AXE=1, TH_AXE=1, MACE=1, TH_MACE=1, TH_POLE=1, SWORD=1, TH_SWORD=1},
			stats = {STRENGTH=0.2, AGILITY=0.6, DAMAGE_PER_SECOND=1.77, ATTACK_POWER=0.06, HIT=0.16, EXPERTISE=0.27, CRIT=0.15, HASTE=0.5, ARMOR_PENETRATION=0.09,INTELLECT=0.5, MANA=0.045, SPIRIT=0.05, MANA_REGENERATION=1, SPELL_DAMAGE_DONE=0.44, HolySpellDamage=0.44, HIT_SPELL=0.78, CRIT_SPELL=0.6, HASTE=0.12, SPELL_PENETRATION=0.03,STAMINA=1, HEALTH=0.09, HEALTH_REGENERATION=2, ARMOR=0.02, DEFENSE_SKILL=0.7, DODGE=0.7, PARRY=0.6, BLOCK=0.6, BLOCK_VALUE=0.15, FIRE_RESISTANCE=0.2, FROST_RESISTANCE=0.2, ARCANE_RESISTANCE=0.2, SHADOW_RESISTANCE=0.2, NATURE_RESISTANCE=0.2},
			caps = { HIT=5, },
		},
		[3] = { 
			name="Retribution", 
			itemtypes = {CLOTH=-40, LEATHER=-40, MAIL=-40, PLATE=40, SHIELD=1, AXE=1, TH_AXE=1, MACE=1, TH_MACE=1, TH_POLE=1, SWORD=1, TH_SWORD=1},
			stats = {STRENGTH=1, AGILITY=0.64, DAMAGE_PER_SECOND=5.4, ATTACK_POWER=0.41, HIT=0.84, EXPERTISE=0.87, CRIT=0.66, HASTE=0.25, ARMOR_PENETRATION=0.09,INTELLECT=0.34, MANA=0.032, SPIRIT=0.05, MANA_REGENERATION=1, SPELL_DAMAGE_DONE=0.33, HolySpellDamage=0.33, HIT_SPELL=0.21, CRIT_SPELL=0.12, HASTE=0.04, SPELL_PENETRATION=0.015,STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.05, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT=5, },
		}
	},
	["PRIEST"] = {
		[1] = {
			name="Discipline", 
			itemtypes = { CLOTH=1, MACE=1, DAGGER=1, TH_STAFF=1, WAND=1, },
			stats = {AGILITY=0.05, INTELLECT=1, MANA=0.09, SPIRIT=0.48, MANA_REGENERATION=1.19, SPELL_HEALING_DONE=0.72, CRIT_SPELL=0.32, HASTE=0.57, STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.05, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT_SPELL=4, },
		},
		[2] = {
			name="Holy", 
			itemtypes = { CLOTH=1, MACE=1, DAGGER=1, TH_STAFF=1, WAND=1, },
			stats = {AGILITY=0.05, INTELLECT=1, MANA=0.09, SPIRIT=0.73, MANA_REGENERATION=1.35, SPELL_HEALING_DONE=0.81, CRIT_SPELL=0.24, HASTE=0.60, STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.05, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT_SPELL=4, },
		},
		[3] = {
			name="Shadow", 
			itemtypes = { CLOTH=1, MACE=1, DAGGER=1, TH_STAFF=1, WAND=1, },
			stats = {AGILITY=0.05, INTELLECT=0.19, MANA=0.017, SPIRIT=0.21, MANA_REGENERATION=1, SPELL_DAMAGE_DONE=1, SPELL_DAMAGE_DONE_SHADOW=1, HIT_SPELL=1.12, CRIT_SPELL=0.76, HASTE=0.65, SPELL_PENETRATION=0.08,STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.05, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT_SPELL=4, },
		}
	},
	["ROGUE"] = {
		[1] = { 
			name="Assassination", 
			itemtypes = { CLOTH=1, LEATHER=1, BOW=1, CROSSBOW=1, DAGGER=1, FIST=1, GUN=1, MACE=1, SWORD=1, THROWN=1, },
			stats = {STRENGTH=0.5, AGILITY=1, DAMAGE_PER_SECOND=3, ATTACK_POWER=0.45, HIT=1, EXPERTISE=1.1, CRIT=0.81, HASTE=0.9, ARMOR_PENETRATION=0.24, SPIRIT=0.05, MANA_REGENERATION=0, STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.12, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT=24, },
		},
		[2] = { 
			name="Combat", 
			itemtypes = { CLOTH=1, LEATHER=1, BOW=1, CROSSBOW=1, DAGGER=1, FIST=1, GUN=1, MACE=1, SWORD=1, THROWN=1, },
			stats = {STRENGTH=0.5, AGILITY=1, DAMAGE_PER_SECOND=3, ATTACK_POWER=0.45, HIT=1, EXPERTISE=1.1, CRIT=0.81, HASTE=0.9, ARMOR_PENETRATION=0.24, SPIRIT=0.05, MANA_REGENERATION=0, STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.12, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT=24, },
		},
		[3] = { 
			name="Subtlety", 
			itemtypes = { CLOTH=1, LEATHER=1, BOW=1, CROSSBOW=1, DAGGER=1, FIST=1, GUN=1, MACE=1, SWORD=1, THROWN=1, },
			stats = {STRENGTH=0.5, AGILITY=1, DAMAGE_PER_SECOND=3, ATTACK_POWER=0.45, HIT=1, EXPERTISE=1.1, CRIT=0.81, HASTE=0.9, ARMOR_PENETRATION=0.24, SPIRIT=0.05, MANA_REGENERATION=0, STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.12, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT=24, },
		}
	},
	["SHAMAN"] = { -- cloth/leather only till 40, mail from 40
		[1] = {  
			name="Elemental", 
			itemtypes = { CLOTH=-40, LEATHER=-40, MAIL=40, SHIELD=1, AXE=1, TH_AXE=1, DAGGER=1, FIST=1, MACE=1, TH_MACE=1, TH_STAFF=1, },
			stats = {AGILITY=0.05, INTELLECT=0.31, MANA=0.024, SPIRIT=0.09, MANA_REGENERATION=1.14, SPELL_DAMAGE_DONE=1, SPELL_DAMAGE_DONE_NATURE=1, HIT_SPELL=0.9, CRIT_SPELL=1.05, HASTE=0.9, SPELL_PENETRATION=0.38,STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.12, BLOCK=0.01, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT_SPELL=4, },
		},
		[2] = { 
			name="Enhancement",
			itemtypes = { CLOTH=-40, LEATHER=-40, MAIL=40, SHIELD=1, AXE=1, TH_AXE=1, DAGGER=1, FIST=1, MACE=1, TH_MACE=1, TH_STAFF=1, },
			stats = {STRENGTH=1, AGILITY=0.87, DAMAGE_PER_SECOND=3, ATTACK_POWER=0.5, HIT=0.67, EXPERTISE=1.5, CRIT=0.98, HASTE=0.64, ARMOR_PENETRATION=0.12,INTELLECT=0.34, MANA=0.032, SPIRIT=0.05, MANA_REGENERATION=1, SPELL_DAMAGE_DONE=0.3, SPELL_DAMAGE_DONE_NATURE=0.3, HIT_SPELL=0.223, CRIT_SPELL=0.326, HASTE=0.08, SPELL_PENETRATION=0.11,STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.05, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT=24, },
		},
		[3] = {
			name="Restoration", 
			itemtypes = { CLOTH=1, LEATHER=1, MAIL=40, SHIELD=1, AXE=1, TH_AXE=1, DAGGER=1, FIST=1, MACE=1, TH_MACE=1, TH_STAFF=1, },
			stats = {AGILITY=0.05, INTELLECT=1, MANA=0.009, SPIRIT=0.61, MANA_REGENERATION=1.33, SPELL_HEALING_DONE=0.9, CRIT_SPELL=0.48, HASTE=0.74, STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.05, BLOCK=0.01, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT_SPELL=4, },
		}
	},
	["WARLOCK"] = {
		[1] = {
			name="Affliction", 
			itemtypes = { CLOTH=1, DAGGER=1, WAND=1, TH_STAFF=1, SWORD=1, },
			stats = {AGILITY=0.05, INTELLECT=0.4, MANA=0.03, SPIRIT=0.1, MANA_REGENERATION=1, SPELL_DAMAGE_DONE=1, SPELL_DAMAGE_DONE_FIRE=0.35, SPELL_DAMAGE_DONE_SHADOW=0.91, HIT_SPELL=1.2, CRIT_SPELL=0.39, HASTE=0.78, SPELL_PENETRATION=0.08,STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.05, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT_SPELL=4, },
		},
		[2] = {
			name="Demonology", 
			itemtypes = { CLOTH=1, DAGGER=1, WAND=1, TH_STAFF=1, SWORD=1, },
			stats = {AGILITY=0.05, INTELLECT=0.4, MANA=0.03, SPIRIT=0.5, MANA_REGENERATION=1, SPELL_DAMAGE_DONE=1, SPELL_DAMAGE_DONE_FIRE=0.80, SPELL_DAMAGE_DONE_SHADOW=0.8, HIT_SPELL=1.2, CRIT_SPELL=0.66, HASTE=0.7, SPELL_PENETRATION=0.08,STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.05, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT_SPELL=4, },
		},
		[3] = {
			name="Destruction", 
			itemtypes = { CLOTH=1, DAGGER=1, WAND=1, TH_STAFF=1, SWORD=1, },
			stats = {AGILITY=0.05, INTELLECT=0.34, MANA=0.028, SPIRIT=0.25, MANA_REGENERATION=0.65, SPELL_DAMAGE_DONE=1, SPELL_DAMAGE_DONE_FIRE=0.23, SPELL_DAMAGE_DONE_SHADOW=0.95, HIT_SPELL=1.6, CRIT_SPELL=0.87, HASTE=1.15, SPELL_PENETRATION=0.08,STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.05, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT_SPELL=4, },
		}
	},
	["WARRIOR"] = { -- cloth/leather,mail only till 40, plate from 40
		[1] = { 
			name="Arms", 
			itemtypes = {CLOTH=-40, LEATHER=-40, MAIL=-40, PLATE=40, SHIELD=1, AXE=1, TH_AXE=1, BOW=1, CROSSBOW=1, DAGGER=1, FIST=1, GUN=1, MACE=1, TH_MACE=1, TH_POLE=1, TH_STAFF=1, SWORD=1, TH_SWORD=1, OFFHAND=1, MISCARM=1, THROWN=1,  },
			stats = {STRENGTH=1, AGILITY=0.69, DAMAGE_PER_SECOND=5.31, ATTACK_POWER=0.45, HIT=1, EXPERTISE=1, CRIT=0.85, HASTE=0.57, ARMOR_PENETRATION=1.1, SPIRIT=0.05, MANA_REGENERATION=0, STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.05, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT=5, },
		},
		[2] = { 
			name="Fury", 
			itemtypes = {CLOTH=-40, LEATHER=-40, MAIL=-40, PLATE=40, SHIELD=1, AXE=1, TH_AXE=1, BOW=1, CROSSBOW=1, DAGGER=1, FIST=1, GUN=1, MACE=1, TH_MACE=1, TH_POLE=1, TH_STAFF=1, SWORD=1, TH_SWORD=1, OFFHAND=1, MISCARM=1, THROWN=1,  },
			stats = {STRENGTH=1, AGILITY=0.57, DAMAGE_PER_SECOND=5.22, ATTACK_POWER=0.54, HIT=0.57, EXPERTISE=0.57, CRIT=0.7, HASTE=0.41, ARMOR_PENETRATION=0.47, SPIRIT=0.05, MANA_REGENERATION=0, STAMINA=0.5, HEALTH=0.05, HEALTH_REGENERATION=1, ARMOR=0.005, DEFENSE_SKILL=0.05, DODGE=0.05, PARRY=0.12, FIRE_RESISTANCE=0.04, FROST_RESISTANCE=0.04, ARCANE_RESISTANCE=0.04, SHADOW_RESISTANCE=0.04, NATURE_RESISTANCE=0.04},
			caps = { HIT=5, },
		},
		[3] = {
			name="Prot", 
			itemtypes = {CLOTH=-40, LEATHER=-40, MAIL=-40, PLATE=40, SHIELD=1, AXE=1, TH_AXE=1, BOW=1, CROSSBOW=1, DAGGER=1, FIST=1, GUN=1, MACE=1, TH_MACE=1, TH_POLE=1, TH_STAFF=1, SWORD=1, TH_SWORD=1, OFFHAND=1, MISCARM=1, THROWN=1,  },
			stats = {STRENGTH=0.33, AGILITY=0.59, DAMAGE_PER_SECOND=3.13, ATTACK_POWER=0.06, HIT=0.67, EXPERTISE=0.67, CRIT=0.28, HASTE=0.21, ARMOR_PENETRATION=0.19, SPIRIT=0.05, MANA_REGENERATION=0, STAMINA=1, HEALTH=0.09, HEALTH_REGENERATION=2, ARMOR=0.02, DEFENSE_SKILL=0.81, DODGE=0.7, PARRY=0.58, BLOCK=0.59, BLOCK_VALUE=0.35, FIRE_RESISTANCE=0.2, FROST_RESISTANCE=0.2, ARCANE_RESISTANCE=0.2, SHADOW_RESISTANCE=0.2, NATURE_RESISTANCE=0.2},
			caps = { HIT=5, },
		}
	},
}